A Shadow Tamer can add as much as +8 damage on every attack under the right circumstances without using any resources. Battleaxe is a standard one-handed melee slashing weapon. Proficiency with simple weapons or quarterstaves is required to use it effectively. I am just one person, with my. Crown of the Magister. A role-playing game that promises to faithfully adapt Dungeons & Dragons' ruleset. But this drought-tolerant, stable and versatile crop is packed with nutrition. Most enemies in the game don't. In-game properties. It provides two special abilities: +2 to INT ability checks and casting Elemental Resistance (1 per day). Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Proficiency with martial weapons or longswords is required to use it effectively. Versatile, Metal. That is not the case. 5. Champion: 1,2. 1 Ruleset. 9 Dragonblade Dragonblade is an incredibly powerful weapon that deals slashing and fire damage. Quarterstaff +1 is a Simple Weapon in Solasta: Crown of the Magister . Versatile weapons don't work with the feat. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. Properties. A sylvan elf will have some bonuses that will help my build, as high movement. This guide shows players how to best play as a fighter. 1 Ruleset. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. ; Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a. The spell doesn't end if you kill your marked target. 48. Stealth, spotting traps, and positioning. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. On a. This weapon grants a +2 attack bonus and a +2 damage. B+. Magical, Slashing Damage, Cold Damage, Melee, Versatile, Metal. Solasta : Crown of the Magister est un CRPG tactique. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. This mod gives you an extra 54 faces to choose from. Primed Battleaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. The implication being that you can take one of your hands off your sword for a couple of seconds to cast your spell. The damage. You can see this effect in inventory: under the portrait and stats, there is a hit & damage block. Warlocks are cantrip gods. Take note of your DEX too, armor limits the the amount of AC you gain from dex. I put poison on everything the entire game. Crafting Magic Items / Item List (Minor Spoilers): Completed the Winter Update, I was wondering if anyone can add to or fill in the the following (for posterity's sake): WEAPONS: X +1 = Attack Bonus +1, Damage Bonus +1 X of Acuteness = ??? Doomblade Greatsword = No bonuses. There are many weapons available in the world of Solasta. Solasta allows something odd, Halfings can use Great Weapons. Value. She attacks, and rolls a 9. 3. It works explicitly with 'Two-handed Weapons'. Save or take 1d8 damage on a wisdom save isn't particularly powerful but it's relatively reliable. Fixed Half Plate of Sturdiness being a +2 Armor instead of +1; Fixed Greataxe +2 being named Greataxe +1; Fixed Heroism granting temporary HP at the end of the turn instead of at the start of. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or longswords is required to use it effectively. Dragonblade is a craftable one-handed melee slashing weapon. Monks aren't really supposed to be primary damage dealers, and with the extra attacks they get, damage bonuses can add up quickly. Staff of Swarming Insects is a magical one-handed melee bludgeoning weapon. Ability scores define where your character excels. You can have a shield at the other but not a second weapon, nor you can hold a versatile weapon with both hands. Note: Versatile characters who have high strength and Athletics proficiency, meanwhile, will be able to jump across great distances. i've tried torches. Lightbringer Greatsword (2d6+1d8) - Average dmg increase from crits: 0,575. 1d6 (1d8 versatile) Other. Players get to select a specialty during Character Customization for the Fighter Class and at a. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. #2. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. It allows the bearer to cast two spells: Cast Giant Insect (4 charges) Cast Insect Plague (5 charges) Attunement is required to cast those spells (and it can be done by Bards, Clerics, Druids, Sorcerers, Warlocks, and. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. Feats in Solasta: Crown of the Magister are special abilities that are unlocked upon reaching Level 4. 1 Ruleset. It's up to you on what classes are you going to mix and progress together to make a good team. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. ago. Beyond, there is a Mutated Dryad, a Mutated Bear and a screaming stone. Despite how thorougly Solasta does 5e, there are still differences and these particular 5e mantras about 2H and Dual Wield often aren't true in Solasta. If you. i also think that it is disappointing that we have so many magic items for martials (i found like 5 gauntlets of strength?, so many magic weapons, spider climb items etc. Feats. It's a basic non-magical weapon. 1 Ruleset. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. #4. I_am_no_Ghost • 2 yr. Found you at last. It's a basic non-magical weapon. Keeping its D&D 5e roots close to its heart, Crown of the Magister also follows the trend of spellcasters being squishy folk due to their lack of defenses despite their sheer. Weapons are usually categorized into different types that. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. On a hit, deal 1d4 additional necrotic damage and gain that much HP. Properties. Ranged Weapons in Solasta: Crown of the Magister are weapons used for long-ranged combat. jeezKill an enemy during their turn. So for most of Solasta you absolutely can spam powers for max burst damage. The paralysis poison stuns locks bosses. Before it is identified, it has properties just like a standard Quarterstaff (it's just more valuable). How abilities affect various mechanics?: Hi, I play Solasta for a while, and i can say, that many aspects are not explain enough. Versatile weapons don't work with the feat. And then it is the enemy wizard who kills my paladin. 3. Two-weapon fighting - You add your ability modifier to your offhand / bonus action attacks. This is a lot of damage, making it very versatile. This is useful in a game like Solasta since it's a low-level game, but this advantage disappears when your Fighter starts getting extra attacks. Solasta allows something odd, Halfings can use Great Weapons. Magic in 5e is absurdly powerful. Proficiency with simple weapons or spears is required to use it effectively. Originally posted by Giant Space Hamster: I can confirm it is not working with a Greatsword. Introduction. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd. DiceWrangler Jun 10, 2021 @ 9:30am. I'll take your word that that's how it works in Solasta though. Dueling – +2 weapon damage when using a 1H with no other. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. Originally posted by Sticky Wicket: One that can be used with one hand or both hands; eg longsword. It is a unique weapon that belongs to Arwin Merton. Magical weapons and armor are created using the Manacalon Rosary. Could it be the superfood of the future? Pumpkins are synonymous with Halloween;. With disadvantage, their chance of hitting you is 6% only. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. camon guys, its been a year since it was reported. The combat of DOS1 was a lot better IMO. Most of the crafted weapons and armor are better than what you can buy. If the party never identified (or bought) this weapon before, it will appear in the inventory as Acacia Staff. Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands. Punisher Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . GWM could really make greatsword or maul (which I think it should be. The following. The damage for 1-handed is the primary listed value and the damage for. This mod gives you an extra 54 faces to choose from. I'd probably vote 4 Greenmages (or maybe 1 Shock Arcanist, 3 Greenmages/2 Shock Arcanist, 2 Greenmages) as being the absolute best overall group, but with the caveat that you need to know a fair amount about what. 10 STR, 16 DEX, 14 CON, 16 INT, 10 WIS, 8 CHA-Rogue: I wanted a vanilla team and rogue is the round choice. The paralysis poison stuns locks bosses. So yeah basically rogue is on paper trash tier class in vanilla Solasta. Different attacks, damaging spells, and other harmful effects deal different types of damage, and all weapons without magic effects fall into one of three: Bludgeoning, Piercing, or Slashing. 1d12 chance to get a 12 is 1/12. So that is not that great, but also it can be meaningful, I guess. Magical, Slashing Damage, Lighting Damage, Melee, Versatile, Metal, Quest. i've got daylight and guided by light. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. From the errata for the PHB: Melee Attacks (p. Your unarmed attacks are considered magical once you reach 6th level (as a monk). 5. Being able to do extra damage if it is the only weapon (or including shields) in your hands and 2. Slashing Damage, Melee, Versatile, Metal, Ingredient. Rogues are versatile first and foremost. maybe youu are right I was not aware that the idea of using a versatile weapon was to get any bonuses, other than; 1. In most cases 5 points of radiant damage, 5 points of slashing damage, and 5 points of necrotic damage do the exact same thing, from a game-mechanics perspective. The weapon deals additional 3d6 slashing damage to. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. I can get 2-3 attacks vs 1-2. In Solasta, you make the choices, dice decide your. Proficiency with martial weapons or longswords is required to use it effectively. The trouble really is that you're trying to force-fit D&D classes into roles derived from other systems when they're generally designed to be more versatile than that. Bows, swords etc. She attacks the big bad guy in front of her and rolls a three. Character customization in Solasta is a bit underwhelming. Solasta is currently available via Steam Early Access where players can experience about 10+ hours of the campaign, depending on how quickly you play. . Weapons can be divided into various categories: martial and simple, ranged and melee, one-handed and two-handed and so on. I've been trying many of the new Unfinished Business mod classes, and while most of them are objectively overpowered, some are just ridiculously good. Proficiency with martial weapons or battleaxes is required to use it effectively. If the combat doesn't require much thought and planning, it just ruins the game for me. In-game properties. 5 average damage, while a +2 mace is 3. The result of that roll is compared to the character’s AC. Proficiency with martial weapons or warhammers is required to use it effectively. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. Not all rogues are thieves, though most will happily pick up unguarded valuables. For example, a character wearing heavy armor has a disadvantage on Stealth checks, a character attacking a Stunned creature has an advantage on his attack roll. Prepared Spells (Personal Preference) Level 2. Extra reliable damage against enemies with darkvision (most enemies in Solasta) and tremorsense later on (effectively getting Blind Fighting for free), this subclass is simple & straightforward, yet still quite. High elf is the obvious choice. The missile counts as a monk weapon and has a normal range of 4 cells and a long range of 12 cells. On top of that Cutting Words has been buffed in Solasta: the targeted enemy decreases all its ability. e. Higher minimum damage (2, instead of 1) Can reroll two dice, instead of only one, when using Great Weapon Fighting Style. Proficiency with martial weapons or battleaxes is required to use it effectively. But still, the fact that GWM feat is not introduced in Solasta (due to license) is critical. To wield a chosen weapon, the character needs a proper proficiency. 3 from great weapon fighting = average 8. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon, and you have to. this just deals your character's STR mod in damage on a hit (no damage roll). The boss has access to Cloudkill (which is going to be FRIGHTENING in BG3, wide AoE lingering poison damage along with the area being heavily obscured) and Ice Storm (ice + bludgeoning damage along with turning the ground into difficult terrain, will probably freeze water surfaces in BG3 too), which combo'd together ended my first. With disadvantage, their chance of hitting you is 6% only. The casino game Craps is based off of the rolling of 2d6 and the payouts are based on the probabilities. Simple Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. But otherwise this is correct, Poison Damage is fairly uncommon from spells in Solasta, and Disease is even more limited if you aren't counting Necrotic damage as the only spell that can inflict Diseases is Contagion which is a level 5 spell. . 5 Twinned Spell. That is not the case. This comprehensive walkthrough. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. Solasta has a limited selection of classes compared to most CRPGs, and this means there is a limited selection of healers. In-game properties. I can confirm that Follow-up Strike WORKS with a Greatsword. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Claw. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. Name Rarity Properties Description Cost Dagger of Acuteness: Common: 1d4 piercing damage; Enhancement +1: This enchanted weapon was created using the ancient knowledge of Manacalon's master smiths. Damage output is gonna be pretty intense, and basically you only need rests to heal yourself as you don't really have abilities that get used up like spells. Feat Type. 3. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. On the highest difficulties, it is better to prioritize preventing damage (something wizards are very good at ) than to just have the fight end quicker & play like. Solasta makes it easy to gain proficiency in longbow or heavy crossbow through race or background. Feats are unique bonuses that can provide benefits both during and outside of combat. Spear is a standard one-handed melee piercing weapon. For example, a character. Each creature in the area must make a Dexterity saving throw, taking 7d10 fire damage on a failed save or half as much on a successful one. Monks' martial arts feature lets them replace that attack with their martial. 5 average + 2) than on a two-handed weapon (5. Solasta was kind enough to give us "rolled stats" and not just "point buy". This is a lot of damage, making it very versatile. Simple spells like Blind can often outshine damage spells as it leaves the enemy unable to attack or defend effectively. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. Accidently dragging and dropping an item to the same slot it was already in no longer consumes your action. Ice Ice BabyBuilds in Solasta: Crown of the Magister are recommended sets of stats put together by a combination of Classes, Weapons, Armor, Features, and Skills. That is. Proficiency applies to weapons, armor, skills and tools. Tier 1. He hits one out of three and does 5 points of damage. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die. At Higher Levels. While in sunlight it has disadvantage of attack rolls and ability checks. If the total of the roll plus modifiers equals or exceeds the character’s Armor Class – the. 94 No Other Mods installed Devastating Strikes doesn't seem to be applying the damage properly when the 2nd advantage dice also hits. The staff has 10 charges and. This build guide provides an idea for players to start with to. Put whoever has your lowest AC in the middle of the room, use dodge and cast fire protection on them before the fight and just throw fireball after fireball at them. You can argue Shadowtamer's Dark Slayer being a better choice damage-wise at higher levels but Colossus Slayer works against anything. Originally posted by wizard1200: Magic missle inflicts 1d4 + 1 points of damage per missle, always hits and 5 missles (3 + 1 for shock arcanist + 1 for level 2 spell slot) inflict about 17. When I lured the vampires into the sunlight, the game. I have question about how abilities affect some aspects of the game, for example: -I know, that bonus from attributes affect the skills score and corresponding save throws, but there is nowhere explained that: -strength affect. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Talbut the Grey is an NPC in Solasta: Crown of the Magister. Solasta: Crown of the Magister. Stage. Solasta: Crown of the Magister is a CRPG designed by new studio Tactical Adventures and employs an adapted version of the Dungeons & Dragons 5th edition rule set. This includes the quarter staff, which is both a simple weapon as well as versatile. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. That is why I’ve decided to look at all the classes and subclasses currently available in the game. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. You can see this effect in inventory: under the portrait and stats, there is a hit & damage block. The chest is not empty, although I don’t recall now what is in it. Solasta Crown of the Magister Fighter Build Guide – (Spellblade) Fighters are superior warriors because of their familiarity with several Fighting Styles. As a "Gold" Dragon I also get access to a flame breath weapon and resistance to fire damage. To wield a chosen weapon, the character needs a proper proficiency. camon guys, its been a year since it was reported. 3. And Humanoids got taken off the list, so you won't be getting any bonus damage against Soraks, Solasta's big bad guys in the campaign. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Edit. This weapon is exactly the same as a standard. e. Every bit of damage helps and alternatives doesn't give you anything supremely useful. Creating a strong Wizard build can be a lot of fun since the class is so versatile and has access to so many interesting spells. That description is close, but in Solasta, the secondary damage (the Acidify part) doesn't stack if you have multiple party members cast it on the same enemy. It's a basic non-magical weapon. Looking at the definitions of finesse and versatile we have:. Note that a great axe does 1d12 of damage, average 6. Damage Type. So for example, non magical leather armor gives an AC of 11 + Dexterity. Slashing Damage, Melee, Versatile, Metal. Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands. Primed Spear is a standard one-handed melee piercing weapon and an ingredient needed to craft magical weapons. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. True to the Tabletop. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal, Ingredient. He hits one out of three and does 5 points of damage. Also note, a staff is special. Damage-wise, Two Weapon Fighting wins out in the early levels, because it gets an extra attack. Dragonblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . Weapons are usually obtained as rewards from. Spell save: 8 + proficiency bonus + primary spell-stat + special stuff (ie. 75% of all attacks are misses. You can hit boss with 4 to 8 arrows a round. Playing on the hardest combat level in Solasta does require some strategy, but all the other levels feel like story mode. Benefit: Choose acid, cold, fire, lightning, or thunder damage. What makes this Class unique is their Wild Shape Feature, which is an. Dueling – +2 weapon damage when using a 1H with no other. Bludgeoning Damage, Melee, Versatile, Spell Focus, Wood. They also get the very powerful Cutting Words ability, which somewhat works like a reverse Bardic Inspiration on an enemy. Weight. 3) The arcane fighter subclass can fill a role the paladin can't. The Solasta Lightbringers Edition contains: - Crown of the Magister: The original level 1-12 campaign. Each creature in the area must make a Dexterity saving throw, taking 7d10 fire damage on a failed save or half as much on a successful one. On Skin: true sight; +1d6 psychic damage taken every time you take damage. ), but not a single magic item that increases to hit or damage for spells, spell storing items, wands, or other items that are better / only usable. i love the thief subclass in bg3. Doom Spear is a craftable one-handed melee piercing weapon. The staff has 10 charges and. If I'm not mistaken, as by the ruling, they should. 3%. The problem with fighters is they only get one subclass ability through level 6, the next comes at level 7 then level 10. Ommamar. Of the three games, I'd say DOS1 was the best, Solasta is a close second (and may even trump DOS1 if you prefer the D&D rules set), and then DOS2 is somewhere in the pits. Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. Follow Up Strike. The weapon must have the two-handed or versatile property for you to gain this benefit. Standard array is used for stats except where noted otherwise. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Staff of Swarming Insects is a magical one. Checked last pacth and yet same problem. Unity is a magical one-handed melee slashing weapon. With one hand the weapon's damage die is a d6. Properties. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Galar Goldentongue Sold by Wilf Warmhearth Sold by Lena Swifthand Sold by Engrem Toldus Sold by Morganna Raven Sold by Grimhild Darkhead Found as random loot Paladin Spellcasting – You can now cast Paladin spells. Stormbinder Warhammer is a craftable one-handed melee bludgeoning weapon. The higher, the better. Damage Tipes in Solasta: Crown of the Magister are properties of any damage coming from any attacks or other sources. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Magical weapons and armor are created using the Manacalon Rosary. Proficiency with simple weapons or quarterstaves is required to use the weapon. 8. But you don't get much stardust so might want to use that to make lightbringer longswords or. Stormblade Axe (1d12+1d10) - Average dmg increase from crits: 0,6. Cartesian Duelist Jun 30, 2021 @ 11:51am. 2 years ago. The Solasta Lightbringers Edition contains: Crown of the Magister: The original level 1-12 campaign. Proficiency with martial weapons or warhammers is required to use it effectively. That weapon is part of "VERSATILE WEAPONS", it is a longsword and it can be used either with a shield or by itself with 2 hands. Not so much for damage output, but because where rogues excel- exploration and interaction pillars, rather than necessarily combat- and Solasta just isn't really designed with those pillars in mind. I have him cast scorching ray. Since a longbow has an average of 4,5 damage (1-8). Sunlight Hypersensitivity: the vampire takes 20 radiant damage when it starts its turn in sunlight. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. 5 average). Would certainly be nice to see some more love, though. #1. Fireball is one of the most famous spells in D&D, and for good reason. Strength: Athletics skill; Carrying capacity; Jumping and climbing max distance; Attack and Damage modifiers for certain weapon attacks; Strength saving throws; Dexterity: Acrobatics, Sleight of Hand, and. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed. Bludgeoning Damage, Melee, Versatile, Standard, Wood Quarterstaff is a Simple Weapon in Solasta: Crown of the Magister . It is a unique weapon that can also serve as spell focus. Properties. Gold makes Solasta go round Have 20,000 gold in your inventory. Or should be. The Inner Strength DLC. This is without a doubt the most versatile combat-centric class that players can either make into a powerful damage-dealing tank or a quick-footed duel wielder that hits their opponent several times in a row before dashing away. Cantrip damage is also basically trivial by level 8 even when some subclasses get buffs to it - mostly due to sacred flame being a garbage spell and spell slots no longer being so scarce. In the main campaign, the weapon cannot be bought or found, it can only be crafted. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties. It's a basic non-magical weapon. SolastaFaceUnlock. , stalactites in caverns). 69 to 26. Solasta: Crown of the Magister is a turn-based tactical RPG developed by Tactical Adventures. 5. Gauntlets are just 1d4 Bludgeoning weapons so, at 6th level, +1 Gauntlets are almost equivalent to unarmed damage (d6; though they are still +1 to-hit) but at 11th level (d8) you might consider just removing them and fight bare-handed -- unless you find +2. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Properties. Honestly I think Sorcerer needs a bit of help in Solasta imo. Passive buffs are granted to the character if they meet. Defense - +1 AC when wearing armor. Properties. They just have the ability to do more with one attack than other classes do with multiple attacks. New powers, and access to subclasses, are granted at a higher level of experience. With two hands the weapon's damage die is a d8. Last edited by night4; Aug 12, 2021 @ 3:44pm #3. Reckless Attack penalty when using Dexterity bonus with melee weapon: After asking about this on the Solasta Discord, I realize (and accept) the D&D 5e rule that Reckless Attack works with Str weapon attack, and not with Dex weapon attack (Finesse with higher Dex). aksha vampire boss veil of darkness. Battleaxe +1 is a Martial Weapon in Solasta: Crown of the Magister . Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. The Solasta Lightbringers Edition contains: - Crown of the Magister: The original level 1-12 campaign. Predator ( Darkweaver. In-game properties. Rogue is a Class in Solasta: Crown of the Magister. However the weapon's damage die changes depending on how many hands the character is using to fight with the spear. camon guys, its been a year since it was reported. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee Attack. STR. The thing about Solasta is that the lighting system is pretty janky at this stage and doesn't work all the time. but its the sort of thing that you will only notice if you are really looking for it. There is no fixing it, it is what it is. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon,. Gets AC.